Showcase of 3D art and animation to create a sense of realism and sense of creativity.
Using Blender, Starting from a cylinder shape and modeling it into a can shape the basics of modeling, I then create a UV map and leveling it out to make the PNG design created to fit perfecting on the model.
As a test of using Blender, This is a rough render using NASA supplied images and textures taken by their satellite. Moving the light source (Sun) it moves in real time showing that when a side of the planet does not show natural light, the city lights show up in return. Replicating how earth really works between the light side half and the dark side half.
Using Blender, I created a set of 3D rings with varying textures and materials to showcase the capabilities of Blender in creating complex 3D models.
Using Blender, I created a 3D cube with varying textures and materials to showcase the capabilities of Blender in creating complex 3D models.